Why HTTP Polling Beats WebSockets and SSE for Massive Waiting Queues

You’re waiting in line for concert tickets. You see “Your current position in line: 50,000” and start wondering what technology powers this. As a developer, you might assume these high-traffic systems use modern real-time tech like WebSockets or Server-Sent Events (SSE). After all, they’re designed for real-time communication, right? Well, not quite. When you’re dealing with hundreds of thousands of simultaneous users, the secret to stability often lies in a much simpler method: HTTP Polling. ...

January 15, 2026

Common Anti-Patterns in Go Web Applications

Loose Coupling Anti-pattern: The Distributed Monolith Avoid splitting your application into microservices before you understand the boundaries. Tactic: Deploy loosely coupled modules. DRY introduces coupling Anti-pattern: Over-Coupling Through “Don’t Repeat Yourself” Adhering strictly to DRY can lead to strong coupling. Tactic: Being DRY in Go A Single Model Couples Your Application Anti-pattern: The Single Model In web applications, the views your API returns (read models) are not the same thing you store in the database (write models). ...

October 30, 2023